Work

VR-Enhanced Drumming Skills

Design
Research
User Testing

Designed and assessed a VR drumming learning app; thesis awarded top grade.

Iridescent ripples of bright blue and pink liquid

As part of my master’s thesis, I co-developed the innovation scenario for the GINI 2 app, focusing on teaching drumming skills using immersive virtual reality. This project aimed to enhance music reading skills through innovative VR-based educational resources.

Key Contributions

  • Learning Design:
    Developed the instructional design, including feedback mechanisms and level progressions, to optimize learning in the VR environment.

  • Feedback Evaluation:
    Studied the effects of positive-only versus mixed feedback on drumming performance and cognitive load.

  • Impact Assessment:
    Assessed the impact of different feedback types through VR training and real-life drum tests, providing insights into effective learning strategies.

  • User Testing and Research:
    Conducted user testing using the System Usability Scale (SUS) to evaluate user experience and gathered insights through semi-structured interviews.

Impact

The research demonstrated that feedback type influences performance and cognitive load, suggesting that personalized feedback enhances learning outcomes in VR-based music education. The thesis received a grade of 1.0, the highest in the German grading system.